![]() ![]() Shield Drain 30%, +20% Weapon Damage/Shield Drain 25%, +50% Weapon Damage/Shield Drain 20%, +100% Weapon Damage When the shield is full, Shots will drain a portion of your Shield’s hit points to deal bonus Weapon Damage. Increased Reload Speed while the shield is depleted. Increased Health and (elemental) resistance to the last damage type received for a few seconds.Ĩ% health, 17% resistance, 3 seconds/15% health, 33% resistance, 4 seconds/23% health, 41% resistance, 5 seconds RarityĪdds the chance to absorb bullets as ammo. These can be unique parts or even stack the same parts for an increased effect. Higher rarity tier shields have more parts. Shields can come with a lot of different parts and each of these components has a different effect on the capabilities of your shield. The number of hit points it refills per second when recharging. The time you need to wait before your shield starts recharging when it’s been damaged or broken. Shields consist of 3 main attributes: Attributesĭisplays the number of hit points the shield can endure before it breaks. You can change your shield in the inventory menu or on the fly by holding down the pick-up button. Your first shield will automatically be equipped. You will find your first shield in the 4th section during the tutorial of the game. Shields come in different varieties but the higher the level and rarity tier the shield is, the stronger the shield is. ![]()
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